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I am Kimon Matara, Character Rigger.
        
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      This rig closely matches the spec used on Pentakill: Mortal Reminder, and features some rarely-encountered refinements.
        
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      How to derive vectors in Maya via start / end subtraction or axis extraction, using either scripts or nodes.
Script and node-based methods for deriving world-space positions for Maya transform objects.
 
           
                 
                 
                 
                 
                 
                 
                 
                 
                 
                 
                 
                 
  
  
    
    
     
  
  
    
    
     
  
  
    
    
     
      
      
    
  
  
    
    
    